Getting started
Open bloop.wtf and sign in — the “Sign in” button is in the site header. Signing in is free and takes less than a minute.
- Sign in with Telegram, Google or Apple — no password required.
- One account works across every product on the platform.
- Once signed in, the site header shows your profile: from the menu you can jump into any editor or sign out.
Choose an editor
Pick the tool that fits the task:
- Bloop Motion — animation from scratch: scenes, shapes, text, camera, effects and timeline.
- Bloop Templates — a quick result from a ready-made scene: drop in your images and videos.
- Bloop Camera — a product shot or clip on a 3D device.
Working in Bloop Motion
The workflow:
- Add shapes, text, images and videos.
- Build the animation on the timeline: motion, effects, transitions.
- Set up the camera: angles and depth of field.
- Review the result in the preview.
Motion projects are saved in your browser on your device and are not uploaded to the server automatically.
Working with templates
The workflow:
- Pick a template and a frame format.
- Swap in your images and videos, edit the text.
- Tune colors, background and motion speed.
- Export the video — up to 4K.
Working in Bloop Camera
The workflow:
- Place an image or video onto a 3D device.
- Set the angle, focus and depth of field.
- Add a background and lighting.
- Save a PNG frame or record a short clip.
Export
Rendering happens right in the browser: when the export finishes, the file appears in your downloads folder.
- Available resolution depends on the editor and its current export capabilities.
- Available formats and codecs depend on your browser.
- For a crisp result, use source files at least as large as the target resolution.
- Long clips take longer to render — keep the tab open until it finishes.
Account and devices
A single account unlocks every editor. The button in the site header shows your profile and lets you sign out; any sign-in method gives you access to the whole platform.
Where your data lives and what gets synced is described in detail in the Privacy policy. In short: some editors keep projects locally in the browser, while the server handles your account, settings sync and the gallery.
If something goes wrong
Check the FAQ — it covers formats, project storage, export and voluntary support.
If the problem persists, email [email protected]. Attach a screenshot and briefly describe the steps that led to the issue — that helps us investigate faster.